From Horseshoe Falls to Llangollen Town Weir. 3'5km aprox and hour playing in the river.
Put in above or below horseshoe falls (be careful with Packraft, avoid the falls It could be dangerous!), this is located just above Chain Bridge hotel on the true river left side. There's a free car park with toilets (that hardly ever open) where you can park and get changed. Walk down towards chain bridge and up the canal to horse shoe falls.
Take out is 200 meters after town falls (under the bridge in Llangollen town) on river left. You'll see some steps leading out of the river and to a car park. Optional: you can came back to Horseshoe falls paddling through the channel.
The River Dee (Afon Dyfrdwy in Welsh) has two notable level III-IV rapids:
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Serpents tail can also produce an almighty stopper capable of handing out some spankings.
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Town Falls at Langollen bridge. The tourists love seeing people go down town falls.
From GUIDE TO THE RIVER DEE:
WATER LEVEL INDICATORS: You can paddle this section of the Dee at any level (in between empty and Deebezi levels, it all goes). There's a gauge at MEM, the lowest you'll ever see it is 2 which makes a great introductory level. Anything above 8 is considered medium, and when the gauge isn't there - that's high. The gauge is based on an island in the middle of the flow, sometimes the island isn't there - that's Deebezi levels. Looking up from the bridge in Llangollen, if it looks stepped with rocks showing - that's low. If no rocks are showing in the channel then around medium. If the river is wall to wall full, then it's between high and Deebezi. The Dee takes a while to fill up, usually comes up the day after rain and stays up for a good few days afterward.
GRADING: Mostly grade 3 depending on water level with some sections of Grade 4 (Serpent's Tail and Town Falls). The river can be run in low water by relative novices to WW paddling, given appropriate leadership and portaging. In high water it's an entirely different story, needing skill and experience to enjoy safely.
MAJOR HAZARDS/ FALLS: Three weirs - Horseshoe falls, broken weir on the right hand channel of MEM(Mile End Mill), broken weir next to the get out after Town falls.
Many people run Horseshoe falls at low levels but anything around or above medium then the tow back becomes rather dangerous... and big, you can't reach this weir with a throwline. An alternative route is the far left side but watch out for trees. The broken weir at MEM is on the right hand side of the last island and is closed off by an orange floating pipe. It's full of metal spikes. The broken weir below Town falls is also full of metal spikes but there's a channel on the left to the get out.
GENERAL DESCRIPTION: For the whole run, start at Horseshoe falls which is the horseshoe shaped weir at the put in. Careful running this down the middle at anything around or above medium flows (see hazards). There's a couple left channels which by passes Horseshoe falls if it's too high to run the weir. Sometimes there are trees in these channels so keep your eyes peeled! Alternatively you can just portage on river left.
Downstream, waves take you under a road bridge and past the Chain Bridge Hotel towards the famous Serpent's Tail. In high water the approach to this is impressive, with 'play' stoppers and big surf waves all over the place. The Serpent's Tail itself is perfectly named, with all the water disappearing into a narrow channel on river right which will scare the bejesus out of those new to Grade 4 rapids. A few breakouts are possible, and the rapid ends by squeezing through a stopper inconveniently lurking next to an undercut...the sting in the Tail. It is at the easier end of the Grade, but still deserves a Grade 4 rating as it seems to unseat a remarkable number of paddlers! Inspection, portage and protection are all available from the ledges on river left. In high water, these begin to cover up and produce their own rapid, along with an almighty stopper at the sting of the tail.
Flat boily water follows directly afterwards, giving swimmers a chance to be fished out. A rocky weir follows, with opportunities to play. The railway passes overhead, and another broken weir offers a chute on river left.
The next bit to look out for is the Grade 3 Factory site, known as 'Mile End Mill'. The large building on river right is the home of Nomad kayaks. See the ACCESS section above for more info. A broken weir begins these rapids, watch out for debris in it... it used to be known as the 'Tombstones' due to concrete obstacles in the weir which have been removed since. A fatality occurred near here during one of the old Mike Jones' Rallies. Below the broken weir you reach a good play stopper which you won't miss...look for the crowds of paddlers queuing or actually in it. The Factory site ends where the river splits around an island, go left (as right has the nasty metally spiky weir). The left channel has a super awesome play wave which you can spend hours and hours on.